Creating the tunnel path


Today I created the tunnel path that the player will follow by creating polygon shapes and meshes and drawing them along the path cross sections. Tomorrow I hope to get  the following done

  • Colliders for knowing when the player is out of bounds
  • Make code more efficient.

After these 2 are done I can say that the main gameplay will have been created. After which I'll start making the art and adding music and levels to the game!


Here's what it looks like right now. 


Get Music Tunnel

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